[−][src]Module mem6::gamedatamod
structs and methods around game data
Structs
| Card | all the data for one card |
| GameConfig | game config |
| GameData | game data |
| GameMetadata | game metadata (for the vector) |
| GamesMetadata | games metadata vector |
| MsgInQueue | save the message in queue to resend it if timeout expires |
| Size2d | 2d size (any UM -pixel, items, percent) |
Enums
| CardStatusCardFace | the 3 possible statuses of one card |
Constants
Functions
| prepare_players_ws_uid | from the vector of players prepare a json string for the ws server so that it can send the msgs only to the players |