[−][src]Module mem6::gamedatamod
structs and methods around game data
Structs
Card | all the data for one card |
GameConfig | game config |
GameData | game data |
GameMetadata | game metadata (for the vector) |
GamesMetadata | games metadata vector |
MsgInQueue | save the message in queue to resend it if timeout expires |
Size2d | 2d size (any UM -pixel, items, percent) |
Enums
CardStatusCardFace | the 3 possible statuses of one card |
Constants
Functions
prepare_players_ws_uid | from the vector of players prepare a json string for the ws server so that it can send the msgs only to the players |